Before I venture off to Christmas adventures, I will depart onto you a Death Knight spec guide, I'll make it quick and simple. Ask me later for rotations.
Frost dps, may not sound good, but has Amazing burst damage.
http://talent.mmo-champion.com/?deathknight=23050205000000000000000000003200505035020301230105101351030000000000000000000000000000&glyph=101213060403&version=9626
Unholy, nice AoE and disease damage, great for PvP. The shown spec is for raiding, not necessarily PvP.
http://talent.mmo-champion.com/?deathknight=23050205000000000000000000000000000000000000000000000000230020335003115003150003133151&glyph=171409060403&version=9626
Blood, best single target and sustained dps.
http://talent.mmo-champion.com/?deathknight=23050205300033132310131013510000000000000000000000000000230030305003100000000000000000&glyph=131209060403&version=9626
Have fun, and Merry Crimbo all!
Wednesday, December 24, 2008
Wednesday, December 10, 2008
Tanks and You.
I know I only put up the specs for dps in raids, so I'm going to show you the talents for the tanks.
Death Knight- Go Frost, its the best tanking spec of the three trees, which obvious if you look at it. Rotation for abilities should be Icy Touch, Plague strike, Pestilence, Blood Boil, then Howling Blast, Frost Strike to dump your Runic Power. Works out rather well for AoE tanking. With the new Rune of the Stoneskin Gargoyle, 2h tanking is the way to go.
http://talent.mmo-champion.com/?deathknight=00540210000000000000000000003050505105003101030125131351005000000000000000000000000000&glyph=111619040506&version=9626
Warrior- Apply your 5 Sunder Armor, Shield Slam, Revenge when it pops up, Devastate, then Shockwave.
http://talent.mmo-champion.com/?warrior=050030000000000000000000000000305000000000000000000000000053351025003012521330113321&glyph=051902020605&version=9626
Paladin- Keep your Holy Shield up, Shield of Righteousness, and use Judgement whenever possible(Seal of Righteousness). Pull with Avenger's Shield.
http://talent.mmo-champion.com/?paladin=050020000000000000000000005305350031523133331232150200000000000000000000000&glyph=171220050401&version=9626
Simple right? That should help you out a bit.
Death Knight- Go Frost, its the best tanking spec of the three trees, which obvious if you look at it. Rotation for abilities should be Icy Touch, Plague strike, Pestilence, Blood Boil, then Howling Blast, Frost Strike to dump your Runic Power. Works out rather well for AoE tanking. With the new Rune of the Stoneskin Gargoyle, 2h tanking is the way to go.
http://talent.mmo-champion.com/?deathknight=00540210000000000000000000003050505105003101030125131351005000000000000000000000000000&glyph=111619040506&version=9626
Warrior- Apply your 5 Sunder Armor, Shield Slam, Revenge when it pops up, Devastate, then Shockwave.
http://talent.mmo-champion.com/?warrior=050030000000000000000000000000305000000000000000000000000053351025003012521330113321&glyph=051902020605&version=9626
Paladin- Keep your Holy Shield up, Shield of Righteousness, and use Judgement whenever possible(Seal of Righteousness). Pull with Avenger's Shield.
http://talent.mmo-champion.com/?paladin=050020000000000000000000005305350031523133331232150200000000000000000000000&glyph=171220050401&version=9626
Simple right? That should help you out a bit.
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When boredom sets in, I turn to the Spirits.
As you can plainly see, I'm bored. So I will regale you all with yet another WoW raid guide, this time for the Shaman!
First, pick your Race. For Alliance it shouldn't be too hard to decide on a race...seeing as only one exists that can play a Shaman, Draenei. For the Horde side, I'd still go with Orcs because of their Blood Fury racial to give a bonus to Attack Power or Spell Power.
Next, the heart of the subject, the placing of Talent Points. There are 2 possibilities to choose from Enhancement (melee), or Elemental (caster). Elemental is very nice, but in my opinion for the more end-game raids, Enhancement pulls ahead.
For Elemental it's obvious what you'll be using as far as equipment, but for Enhancement, using 2 slow one-handed weapons is the way to go. Obviously, seeing as the staple of your damage, Stormstrike, causes weapon damage from both weapons, so why wouldn't you dual-wield?
Now for ability rotations.
Elemental- (While having Flametongue Weapon on your weapon) Flame Shock, Lightning Bolts until your Flame Shock DoT is almsot out, then Lava Burst.
Enhancement- (while having Windfury Weapon on the Main Hand, and Flametongue Weapon on the Off-Hand) Stormstrike, Earth Shock, Flame Shock, Lava Lash.
Here are the Talent Builds I designed for the Shaman Raid dps in you.
Elemental
http://talent.mmo-champion.com/?shaman=55300015011133513125013510050503300000000000000000000000000000000000000000000000&glyph=081215060403&version=9626
Enhancement
http://talent.mmo-champion.com/?shaman=25003015000000000000000000050503310502133303113123105100000000000000000000000000&glyph=211613020103&version=9626
Enjoy. Remember, don't make me get the Tuna.
First, pick your Race. For Alliance it shouldn't be too hard to decide on a race...seeing as only one exists that can play a Shaman, Draenei. For the Horde side, I'd still go with Orcs because of their Blood Fury racial to give a bonus to Attack Power or Spell Power.
Next, the heart of the subject, the placing of Talent Points. There are 2 possibilities to choose from Enhancement (melee), or Elemental (caster). Elemental is very nice, but in my opinion for the more end-game raids, Enhancement pulls ahead.
For Elemental it's obvious what you'll be using as far as equipment, but for Enhancement, using 2 slow one-handed weapons is the way to go. Obviously, seeing as the staple of your damage, Stormstrike, causes weapon damage from both weapons, so why wouldn't you dual-wield?
Now for ability rotations.
Elemental- (While having Flametongue Weapon on your weapon) Flame Shock, Lightning Bolts until your Flame Shock DoT is almsot out, then Lava Burst.
Enhancement- (while having Windfury Weapon on the Main Hand, and Flametongue Weapon on the Off-Hand) Stormstrike, Earth Shock, Flame Shock, Lava Lash.
Here are the Talent Builds I designed for the Shaman Raid dps in you.
Elemental
http://talent.mmo-champion.com/?shaman=55300015011133513125013510050503300000000000000000000000000000000000000000000000&glyph=081215060403&version=9626
Enhancement
http://talent.mmo-champion.com/?shaman=25003015000000000000000000050503310502133303113123105100000000000000000000000000&glyph=211613020103&version=9626
Enjoy. Remember, don't make me get the Tuna.
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Monday, December 8, 2008
Oh, its on...
I realize I have been lax lately with my blogs, and come back to see that Mach Farcon has posted a Fan Fic. Not only that, but it happens to be a fan fic about Star Wars (Knights of the Old Republic). This cannot go unnoticed. Listen here Mach, you have thrown down the gauntlet, and I accept your challenge. WARCRAFT!!!
Anyways, I'll be working on a number of Fan Fics now set in Warcraft, the characters being modeled after the characters of people I have had the pleasure of playing with over the course of 4 years. So, at first I'll be writing stories for each of the main characters to help you get a good understanding of it, before they combine into one. Starting with Mr. Fisty himself!
Anyways, I'll be working on a number of Fan Fics now set in Warcraft, the characters being modeled after the characters of people I have had the pleasure of playing with over the course of 4 years. So, at first I'll be writing stories for each of the main characters to help you get a good understanding of it, before they combine into one. Starting with Mr. Fisty himself!
Thursday, November 27, 2008
Freakin' Warlocks...
Here we go, time to show you how to play a Warlock.
If you're leveling, Demonology would be the ideal way to go, due to its increased pet power and survivability. Something like this would be a good spec to work to for the WotLK players.
http://talent.mmo-champion.com/?warlock=000000000000000000000000000000320330113521253013503105105203015020000000000000000&glyph=071509030506&version=9626
For PvP, Affliction is just great, it enhances your Damage Over Time spells to the max. Nuff said, people hate DoTs. Here is something I cooked up for the PvP locks out there.
http://talent.mmo-champion.com/?warlock=035000223122351105351230115100300000000000000000000000005230010000000000000000000&glyph=201703010206&version=9626
Now for the good stuff, Warlock Raiding. Destruction is THE raiding spec, it just dishes out the damage. Destruct Locks used to have a choice in Burning Crusade, Fire or Shadow, seeing as you could put points in either direction, but seeing as Warlocks that want the new Chaos Bolt move can't get Demonic Sacrifice anymore, which was a great increase in dmg, I believe fire is better.
Your dps cycle for bosses should be Immolate, Incinerate until you have a couple seconds left on you Immolate DoT then cast Conflagrate. All the while casting Chaos Bolt when its off cooldown. Use Curse of Elements helps you and the whole raid out. Keep your imp out as well.
Here is the Destruction Raid spec I came up with.
http://talent.mmo-champion.com/?warlock=030000000000000000000000000023300030003000000000000000005203205220331051035030351&glyph=021213050206&version=9626
If you're leveling, Demonology would be the ideal way to go, due to its increased pet power and survivability. Something like this would be a good spec to work to for the WotLK players.
http://talent.mmo-champion.com/?warlock=000000000000000000000000000000320330113521253013503105105203015020000000000000000&glyph=071509030506&version=9626
For PvP, Affliction is just great, it enhances your Damage Over Time spells to the max. Nuff said, people hate DoTs. Here is something I cooked up for the PvP locks out there.
http://talent.mmo-champion.com/?warlock=035000223122351105351230115100300000000000000000000000005230010000000000000000000&glyph=201703010206&version=9626
Now for the good stuff, Warlock Raiding. Destruction is THE raiding spec, it just dishes out the damage. Destruct Locks used to have a choice in Burning Crusade, Fire or Shadow, seeing as you could put points in either direction, but seeing as Warlocks that want the new Chaos Bolt move can't get Demonic Sacrifice anymore, which was a great increase in dmg, I believe fire is better.
Your dps cycle for bosses should be Immolate, Incinerate until you have a couple seconds left on you Immolate DoT then cast Conflagrate. All the while casting Chaos Bolt when its off cooldown. Use Curse of Elements helps you and the whole raid out. Keep your imp out as well.
Here is the Destruction Raid spec I came up with.
http://talent.mmo-champion.com/?warlock=030000000000000000000000000023300030003000000000000000005203205220331051035030351&glyph=021213050206&version=9626
Labels:
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Monday, November 24, 2008
Huntards, the art of shooting stuff.
Due to popular demand, which just means Hazmat, I am to do a guide to the raiding of a hunter, which also coincides with leveling.
Beast Master is THE way to go, its easy for leveling as your pet is a nice personal tank, and its good for raiding as the damage your pet does is just stupid.
If you don't like Beast Mastery, Survival is THE alternative to it for raiding. Beast Mastery is also not a very good thing for PvP, as you are pretty much crippled if they kill your pet, and your shot against other players are just weaksauce.
Due to the fact that your pet is the big source of dmg here, your choice of pet is crucial, no scorpions or pigs please. If you have Wrath of the Lich King, and got exotic Beast Training(which you should have) The Mighty Devilsaur is the best dps pet so far, its Monstrous Bite gives it a 3% increased damage buff for 12 seconds that stacks up to 3 times for a whopping 9%, and can be done every 10 seconds, so as long as it hits, it should always be up.
For those that are still using Burning Crusade pets, go for a Cat or Wind Serpent, as they are about even as far as dmg output.
The best hunters are of course, Orcs. C'mon, a racial 5% increased pet damage, and a 15 sec. Attack Power buff that scales with every level? How can you beat that for a hunter? If you decided to pick something else, Troll is the alternative for the Horde, and Dwarf for the Alliance, as they have Ranged Weapon Specializations that give them a slight advantage.
Now for the serious stuff, dps cycle. Steady Shot mixed in with Auto-Shots is the way to go, and remember to hit your cooldowns whenever they're available. Steady Shot is simply an amazing ability due to its high damage, and low mana cost, stacking haste further improves the value of this skill as it has a cast time. Rapid Fire+Steady Shot spree can be quite destructive.
Here is a Beast Master raiding spec that I cooked up for ye fellows.
http://talent.mmo-champion.com/?hunter=522002015050122531015013510353052010000000000000000000000000000000000000000000000&glyph=181306020401&version=9626
Enjoy. Any further questions, please feel free to ask.
Beast Master is THE way to go, its easy for leveling as your pet is a nice personal tank, and its good for raiding as the damage your pet does is just stupid.
If you don't like Beast Mastery, Survival is THE alternative to it for raiding. Beast Mastery is also not a very good thing for PvP, as you are pretty much crippled if they kill your pet, and your shot against other players are just weaksauce.
Due to the fact that your pet is the big source of dmg here, your choice of pet is crucial, no scorpions or pigs please. If you have Wrath of the Lich King, and got exotic Beast Training(which you should have) The Mighty Devilsaur is the best dps pet so far, its Monstrous Bite gives it a 3% increased damage buff for 12 seconds that stacks up to 3 times for a whopping 9%, and can be done every 10 seconds, so as long as it hits, it should always be up.
For those that are still using Burning Crusade pets, go for a Cat or Wind Serpent, as they are about even as far as dmg output.
The best hunters are of course, Orcs. C'mon, a racial 5% increased pet damage, and a 15 sec. Attack Power buff that scales with every level? How can you beat that for a hunter? If you decided to pick something else, Troll is the alternative for the Horde, and Dwarf for the Alliance, as they have Ranged Weapon Specializations that give them a slight advantage.
Now for the serious stuff, dps cycle. Steady Shot mixed in with Auto-Shots is the way to go, and remember to hit your cooldowns whenever they're available. Steady Shot is simply an amazing ability due to its high damage, and low mana cost, stacking haste further improves the value of this skill as it has a cast time. Rapid Fire+Steady Shot spree can be quite destructive.
Here is a Beast Master raiding spec that I cooked up for ye fellows.
http://talent.mmo-champion.com/?hunter=522002015050122531015013510353052010000000000000000000000000000000000000000000000&glyph=181306020401&version=9626
Enjoy. Any further questions, please feel free to ask.
Labels:
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Wednesday, November 19, 2008
The Commandments of Roguery.
Perhaps I should take a step back and list the Commandments of Roguery that all raiding rogues should follow if you expect to be near the top of the dps charts:
1. Remember to poison your weapons (I know it sounds ridiculous to say so, but people have made this mistake.)
2. If you follow rule 1, then only use Instant on your Main Hand, and Deadly on the Off-Hand, that means no Wound unless required for the fight.
3. Always try to be behind the target as much as possible unless directed other wise, i.e. Onyxia or Vaelastrasz, "stay away from the tail."
4. For God's sake, watch you're bloody threat! If you're playing correctly, it's amazing how quick a rogue can build up threat behind a tank. If you come near to the tank's threat, remember, you have Feint and Vanish(and Shadowmeld for the Night Elves).
5. ALWAYS keep Slice and Dice up on your character, easy to understand. Glyph of Slice and Dice helps.
6. Instead of doing Eviscerate, use Rupture at 5 combo points, helps more in the long run, like bosses, and gets buffed by Druid's Mangle ability.
7.Blow your cooldowns as many times as you can, you don't have to necessarily save them and will probably still be able to use them for that "Final Push" seeing as how long boss fights can be. Idle trinkets don't help out as much as used ones.
8. Don't let your energy cap out, if it is, then your slacking off.
9. Absolutely NO Combat Daggers, as I've mentioned before. Pre-BC daggers may have been great, not at all now unless you go Raid Mutilate. I know Backstab sounds like it does alot (150% weapon dmg plus X amount) but keep in mind how crappy the weapon dmg on a dagger is, Sinister Strike is better, nuff said.
10. In accordance with Rule 9, Subtlety is also a NO. Hemo is nice and all, but not quite as good as SS is.
If theres something I missed, I'll get back to you guys.
1. Remember to poison your weapons (I know it sounds ridiculous to say so, but people have made this mistake.)
2. If you follow rule 1, then only use Instant on your Main Hand, and Deadly on the Off-Hand, that means no Wound unless required for the fight.
3. Always try to be behind the target as much as possible unless directed other wise, i.e. Onyxia or Vaelastrasz, "stay away from the tail."
4. For God's sake, watch you're bloody threat! If you're playing correctly, it's amazing how quick a rogue can build up threat behind a tank. If you come near to the tank's threat, remember, you have Feint and Vanish(and Shadowmeld for the Night Elves).
5. ALWAYS keep Slice and Dice up on your character, easy to understand. Glyph of Slice and Dice helps.
6. Instead of doing Eviscerate, use Rupture at 5 combo points, helps more in the long run, like bosses, and gets buffed by Druid's Mangle ability.
7.Blow your cooldowns as many times as you can, you don't have to necessarily save them and will probably still be able to use them for that "Final Push" seeing as how long boss fights can be. Idle trinkets don't help out as much as used ones.
8. Don't let your energy cap out, if it is, then your slacking off.
9. Absolutely NO Combat Daggers, as I've mentioned before. Pre-BC daggers may have been great, not at all now unless you go Raid Mutilate. I know Backstab sounds like it does alot (150% weapon dmg plus X amount) but keep in mind how crappy the weapon dmg on a dagger is, Sinister Strike is better, nuff said.
10. In accordance with Rule 9, Subtlety is also a NO. Hemo is nice and all, but not quite as good as SS is.
If theres something I missed, I'll get back to you guys.
Tuesday, November 18, 2008
The Art of Roguecrafting in Raids(Combat, Slow weapon).
Now I've been playing a Rogue for over 3 years now, so I'm pretty sure I know all there is to know about them. So heres my thoughts on raiding as a Rogue.
First off, before you think about stacking Attack Power, like all the cool kids do, Agility is the primary attribute to a rogue, not AP, unless you plan on doing PvP and not raiding. AP is nice, but Agility gives both AP and Crit Rating and stacks with Blessing of Kings, unlike AP. The other VERY important stat to a Rogue is Hit Rating, which because of their Dual Wielding, require a hell of alot of. The Burning Crusade Hit Cap was 363 to never miss. Ya I know it's crazy. Now I don't expect you get too close to that, as it could completely gimp your other stats. I personally floathed at around 280-300 and managed to top DPS all the time, almost never missing.
A very important thing to stress to all who plan on playing as a Rogue, NO COMBAT DAGGERS! Combat Daggers is perhaps the most useless spec thats ever been invented that people still insist on using, don't do it! This brings me to some certain commandmants to a being a raiding Rogue.
The optimal raid spec is Combat Swords, followed by Fist/Sword, followed by Fists, then Maces, which i will provide a link for down below. Your main hand weapon must also be a slow one, as Sinister Strike, which is your main move, deals Weapon Damage plus X. Your Off Hand weapon, in contrast to the main hand, must be a fast one, for reason of a talent called Combat potency, gives a successful off-hand melee auto attack a 20% chance to give 15 energy, more energy=more combo moves=more finishers.
Because of Combat potency, it is said that for each .1 seconds faster an off hand weapon is, you can effectively add 10 dps to the weapons given dps.
Here is the link to the good Combat raiding spec with Killing Spree (which does work with Blade Flurry btw). I chose Fists only because that's what I'm using right now.
http://talent.mmo-champion.com/?rogue=00532000500000000000000000002520510500350102231005012515000000000000000000000000000&glyph=011920010506&version=9626
Enjoy, I'll be putting more classes up later.
First off, before you think about stacking Attack Power, like all the cool kids do, Agility is the primary attribute to a rogue, not AP, unless you plan on doing PvP and not raiding. AP is nice, but Agility gives both AP and Crit Rating and stacks with Blessing of Kings, unlike AP. The other VERY important stat to a Rogue is Hit Rating, which because of their Dual Wielding, require a hell of alot of. The Burning Crusade Hit Cap was 363 to never miss. Ya I know it's crazy. Now I don't expect you get too close to that, as it could completely gimp your other stats. I personally floathed at around 280-300 and managed to top DPS all the time, almost never missing.
A very important thing to stress to all who plan on playing as a Rogue, NO COMBAT DAGGERS! Combat Daggers is perhaps the most useless spec thats ever been invented that people still insist on using, don't do it! This brings me to some certain commandmants to a being a raiding Rogue.
The optimal raid spec is Combat Swords, followed by Fist/Sword, followed by Fists, then Maces, which i will provide a link for down below. Your main hand weapon must also be a slow one, as Sinister Strike, which is your main move, deals Weapon Damage plus X. Your Off Hand weapon, in contrast to the main hand, must be a fast one, for reason of a talent called Combat potency, gives a successful off-hand melee auto attack a 20% chance to give 15 energy, more energy=more combo moves=more finishers.
Because of Combat potency, it is said that for each .1 seconds faster an off hand weapon is, you can effectively add 10 dps to the weapons given dps.
Here is the link to the good Combat raiding spec with Killing Spree (which does work with Blade Flurry btw). I chose Fists only because that's what I'm using right now.
http://talent.mmo-champion.com/?rogue=00532000500000000000000000002520510500350102231005012515000000000000000000000000000&glyph=011920010506&version=9626
Enjoy, I'll be putting more classes up later.
The Introduction.
I bet you've heard of the popular Massive Multiplayer Online Role Playing Game, World of Warcraft. You probably play too, eh? If you do, then you just may want to take a look at this then. Utilizing this blog, I hope to show you the ins and outs of playing your characters to their full abilities, mainly because I'm tired of seeing people playing their characters like they got them off of eBay, messing them up beyond all belief. "I'm serious about raiding", you say? Well your gear and talents seem to speak otherwise. So, I'll be posting what I know about the different classes, and can answer any that you may have, starting with my personal favorite, Rogues.
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